Function shapes::createMeshFromVertices(const EigenSTL::vector_Vector3d&)
Defined in File mesh_operations.h
Function Documentation
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Mesh *shapes::createMeshFromVertices(const EigenSTL::vector_Vector3d &source)
Load a mesh from a set of vertices.
Every 3 vertices are considered a triangle. Repeating vertices are identified and the set of triangle indices is constructed. The normal at each triangle is also computed